title says it all, but i doubt this will be fixed as the dev stopped working on this i think
JSWE5555
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A member registered Oct 11, 2023
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One last patch (1.0.1) now available comments · Posted in One last patch (1.0.1) now available comments
Kirby: Wacky Episode community · Replied to Dorkfishie in Amazing game, with one MAJOR speedrunning flaw
I've 100% the game at this point, and I've got to say the movement feels extremely smooth and crisp and the level design is really good, the additional spritework is also great. But when I decided to plan out speedrunning this, I realized that the enemy copy abilities are random, for a game clearly designed with speedrunning in mind, having RNG decide if you will either loose or gain time is obviously very unfair, and I know that this game won't be updated but if there just was an option to disable this luck based system I think it would benefit the game greatly.